msgbartop
All about Google Chrome & Google Chrome OS
msgbarbottom

11 Oct 11 Zipline Games’ Moai Platform To Support Google Chrome


 

Zipline Games’ Moai Platform To Support Google Chrome


by Tom Curtis [Social/Online, Smartphone/Tablet, Business]
Post A Comment

<!– –>

 
 
October 10, 2011

 

Zipline Games' Moai Platform To Support Google Chrome

<!–/*
* The backup image section of this tag has been generated for use on a
* non-SSL page. If this tag is to be placed on an SSL page, change the
* 'http://ads.techweb.com/www/delivery/…'
* to
* 'https://ads.techweb.com/www/delivery/…'
*
* This noscript section of this tag only shows image banners. There
* is no width or height in these banners, so if you want these tags to
* allocate space for the ad before it shows, you will need to add this
* information to the tag.
*
* If you do not want to deal with the intricities of the noscript
* section, delete the tag (from … to ). On
* average, the noscript tag is called from less than 1% of internet
* users.
*/–>
Zipline Games announced today that its Lua-based Moai game development platform will now support Google’s Native Client SDK, allowing developers to launch their games via the Chrome Web Store as browser-based applications.

This Moai update will coincide with the next stable version of Google Chrome, which includes support for OpenGL ES 2.0.

“Native Client is huge,” said Zipline CEO Todd Hopper. “We’ve talked to a dozen web-based social game developers who are ramping up mobile development efforts, and we know very successful iOS and Android game developers who are planning for web distribution of their titles.”

“Moai support for Google’s Native Client SDK gives both of these groups a terrific alternative to full game ports for each new platform. We’re very pleased to see Google leading in this area by supporting Native Client and OpenGL in Chrome,” he said.

Earlier this year, ex-Microsoft Games Studios vice president Shane Kim joined Zipline Games’ board of directors to advise the company on developing the Moai platform and forging new studio partnerships.

The Moai game development platform went into open beta this July, and has been used for titles such as HareBrained Schemes’ Crimson: Steam Pirates and Nay Games’ iOS title Bubble Ball.

  • Related news:
  • Kim: Early Developer Ecosystems Key In Emerging Platforms
  • Ex-Microsoft VP Shane Kim Joins Moai Creator Zipline Games Board
  • Moai Mobile Game Development Platform Launches Open Beta

  

Comments


 

Article source: http://www.gamasutra.com/view/news/37775/Zipline_Games_Moai_Platform_To_Support_Google_Chrome.php

Tags: , , ,

Comments are closed.