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07 Apr 12 Google Chrome update fixes 12 security bugs


Google has updated its Chrome Web browser and fixed 12 security vulnerabilities, several of which could be exploited to gain unauthorized access to your system.

Released April 5, Chrome version 18.0.125.151 addresses seven high-risk, user-after-free bugs that could permit an attacker to run arbitrary code on infected computers. In accordance with its bug bounty hunting program, Google paid researchers $6,000 for reporting the bugs, Dennis Fisher from Kaspersky Lab reported.

This is Google’s second Chrome update in about a week; on March 29, the company released Chrome 18.0.1025.142, which tackled nine security glitches and included the newest version of Adobe Flash Player. The new Chrome, released today, contains another, updated Flash Player, Fisher said.

Chrome should install itself automatically, but if you want to see if you’re using the most up-to-date version, click on the wrench icon in the top right corner of our browser, and then select “About Google Chrome.” If your browser hasn’t yet updated itself, an “Update Now” tab will prompt you to do so.

© 2012 SecurityNewsDaily. All rights reserved

Article source: http://www.msnbc.msn.com/id/46976509/ns/technology_and_science-security/

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06 Apr 12 Google Patches Chrome for Second Time in Eight Days


Google on Thursday patched 12 Chrome vulnerabilities, the second time in eight days that the search company has updated its browser.

Most of the vulnerabilities — eight of the dozen — were identified as “use-after-free” bugs, a common type of memory vulnerability that researchers have found in large numbers within Chrome using Google’s own AddressSanitizer detection tool.

Seven of the 12 bugs were rated “high,” the second-most-serious ranking in Google’s scoring system. Four were marked “medium” and one was labeled “low.”

Google paid $6,000 in bounties to three researchers for reporting seven of the vulnerabilities. The others were unearthed by Google’s own security team or were ineligible for a finder’s fee.

One of the latter had been forwarded to Google by HP TippingPoint, which operates the Zero Day Initiative (ZDI) bug bounty program. Google does not pay bounties for vulnerabilities submitted to ZDI — it only rewards researchers who have not been otherwise compensated — a decision that has created friction between Google and ZDI in the past.

Among those who received checks were Arthur Gerkis and someone who goes by the nickname “miaubiz,” two of three researchers who were awarded special $10,000 bonuses a month ago for what Google called “sustained, extraordinary” contributions.

Miaubiz took home $4,500 for his work.

Sergey Glazunov, one of those who pocketed $60,000 at the Pwnium hacking challenge Google sponsored last month, reported two of the 12 vulnerabilities. Neither was significant enough to rate a bounty payment, however.

Google has paid more than $216,000 in bug bounties this year, including $120,000 it distributed during Pwnium.

Thursday’s update to Chrome 18 also included a new version of Adobe Flash Player that patched two critical memory corruption vulnerabilities in the Chrome interface. The pair, unique to the Flash Player bundled with the browser, were reported by a Google security engineer and a team from IBM‘s X-Force Research group.

According to the advisory that accompanied Thursday’s update, Google also fixed several non-security issues, including some related to hardware acceleration, a feature the company switched on in Chrome when version 18 debuted March 28.

Chrome accounted for 18.6% of the browsers used worldwide last month, a decrease of about a third of a percentage point from February, said Internet measurement vendor Net Applications earlier this week. Chrome’s usage share has declined three months running, and is down about 3% since the start of the year.

The patched version of Chrome 18 can be downloaded for Windows, Mac OS X and Linux from Google’s website. Already installed copies of the browser will be updated automatically by Chrome’s silent service.

Gregg Keizer covers Microsoft, security issues, Apple, Web browsers and general technology breaking news for Computerworld. Follow Gregg on Twitter at @gkeizer, on Google+ or subscribe to Gregg’s RSS feed. His email address is gkeizer@computerworld.com.

See more by Gregg Keizer on Computerworld.com.

Read more about browsers in Computerworld’s Browsers Topic Center.

Article source: http://www.pcworld.com/article/253351/google_patches_chrome_for_second_time_in_eight_days.html

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06 Apr 12 Google patches 12 Chrome vulnerabilities


Google patches 12 Chrome vulnerabilities

PanARMENIAN.Net – Google on Thursday, April 5, patched 12 Chrome vulnerabilities, the second time in eight days that the search company has updated its browser, InfoWorld reports.

Most of the vulnerabilities – eight of the dozen – were identified as “use-after-free” bugs, a common type of memory vulnerability that researchers have found in large numbers within Chrome using Google’s own AddressSanitizer detection tool.

Seven of the 12 bugs were rated “high,” the second-most-serious ranking in Google’s scoring system. Four were marked “medium” and one was labeled “low.”

Google paid $6,000 in bounties to three researchers for reporting seven of the vulnerabilities. The others were unearthed by Google’s own security team or were ineligible for a finder’s fee.

Google has paid more than $216,000 in bug bounties this year.

Thursday’s update to Chrome 18 also included a new version of Adobe Flash Player that patched two critical memory corruption vulnerabilities in the Chrome interface. The pair, unique to the Flash Player bundled with the browser, were reported by a Google security engineer and a team from IBM’s X-Force Research group.

According to the advisory that accompanied Thursday’s update, Google also fixed several non-security issues, including some related to hardware acceleration, a feature the company switched on in Chrome when version 18 debuted March 28.

Chrome accounted for 18.6 percent of the browsers used worldwide last month, a decrease of about a third of a percentage point from February, said Internet measurement vendor Net Applications earlier this week. Chrome’s usage share has declined three months running, and is down about 3 percent since the start of the year.

The patched version of Chrome 18 can be downloaded for Windows, Mac OS X and Linux from Google’s website. Already installed copies of the browser will be updated automatically by Chrome’s silent service.

Article source: http://www.panarmenian.net/eng/news/101965/

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06 Apr 12 Google Patches Chrome for Second Time in Eight Days


Google on Thursday patched 12 Chrome vulnerabilities, the second time in eight days that the search company has updated its browser.

Most of the vulnerabilities — eight of the dozen — were identified as “use-after-free” bugs, a common type of memory vulnerability that researchers have found in large numbers within Chrome using Google’s own AddressSanitizer detection tool.

Seven of the 12 bugs were rated “high,” the second-most-serious ranking in Google’s scoring system. Four were marked “medium” and one was labeled “low.”

Google paid $6,000 in bounties to three researchers for reporting seven of the vulnerabilities. The others were unearthed by Google’s own security team or were ineligible for a finder’s fee.

One of the latter had been forwarded to Google by HP TippingPoint, which operates the Zero Day Initiative (ZDI) bug bounty program. Google does not pay bounties for vulnerabilities submitted to ZDI — it only rewards researchers who have not been otherwise compensated — a decision that has created friction between Google and ZDI in the past.

Among those who received checks were Arthur Gerkis and someone who goes by the nickname “miaubiz,” two of three researchers who were awarded special $10,000 bonuses a month ago for what Google called “sustained, extraordinary” contributions.

Miaubiz took home $4,500 for his work.

Sergey Glazunov, one of those who pocketed $60,000 at the Pwnium hacking challenge Google sponsored last month, reported two of the 12 vulnerabilities. Neither was significant enough to rate a bounty payment, however.

Google has paid more than $216,000 in bug bounties this year, including $120,000 it distributed during Pwnium.

Thursday’s update to Chrome 18 also included a new version of Adobe Flash Player that patched two critical memory corruption vulnerabilities in the Chrome interface. The pair, unique to the Flash Player bundled with the browser, were reported by a Google security engineer and a team from IBM‘s X-Force Research group.

According to the advisory that accompanied Thursday’s update, Google also fixed several non-security issues, including some related to hardware acceleration, a feature the company switched on in Chrome when version 18 debuted March 28.

Chrome accounted for 18.6% of the browsers used worldwide last month, a decrease of about a third of a percentage point from February, said Internet measurement vendor Net Applications earlier this week. Chrome’s usage share has declined three months running, and is down about 3% since the start of the year.

The patched version of Chrome 18 can be downloaded for Windows, Mac OS X and Linux from Google’s website. Already installed copies of the browser will be updated automatically by Chrome’s silent service.

Gregg Keizer covers Microsoft, security issues, Apple, Web browsers and general technology breaking news for Computerworld. Follow Gregg on Twitter at @gkeizer, on Google+ or subscribe to Gregg’s RSS feed. His email address is gkeizer@computerworld.com.

See more by Gregg Keizer on Computerworld.com.

Read more about browsers in Computerworld’s Browsers Topic Center.

Article source: http://www.pcworld.com/article/253351/google_patches_chrome_for_second_time_in_eight_days.html

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05 Apr 12 Google Chrome Updates Stable And Beta Channels


Google Chrome Updates Stable And Beta Channels

Google is constantly busy hammering away at new updates to Chrome. The hope is to obviously make it the safest and fastest browser on the Web. While Chrome has multiple channels it updates through, the stable and beta channels receive the permanent updates that define the platform. Both channels received a small update today that provides a number of fixes.

Detailing the updates on the Google Chrome Releases page, the team has notified users that an update has been rolled out to the stable and betat channels in Chrome for Windows, Mac, Linux and Chrome Frame. The updates made today fix a variety of small bugs related to HTML5 Canvas, CSS, etc. The fixes are:

Black screen on Hybrid Graphics system with GPU accelerated compositing enabled
CSS not applied to element
Regression rendering a div with background gradient and borders
Canvas 2D line drawing bug with GPU acceleration
Multiple crashes
Pop-up dialog is at wrong position
HTML Canvas patterns are broken if you change the transformation matrix
SSL interstitial error “proceed anyway” / “back to safety” buttons don’t work

Google also found an issue with the Mac version of Chrome. It seems that HTML5 audio doesn’t work on some Mac computers. A fix for that will probably be coming sooner than later.

The new release also includes a new version of Flash Player. Adobe issued a major security fix last week for Flash Player, but this release seems to be unrelated. The Adobe Web site says that the update “addresses memory corruption vulnerabilities in the Chrome Interface.”

As per tradition, Google hands out cash rewards for security loopholes pointed out by members of the community. In all, Google handed out $6,000 in cash to three developers. One person in particular going by the screen name miaubiz took home $4,500 for pointing out five security flaws.

It’s these kind of incentives that keeps Chrome on top of its game as being one of the most secure browsers on the Web. For full details on this release and more, check out the revision log.

Article source: http://www.webpronews.com/google-chrome-updates-stable-and-beta-channels-2012-04

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01 Apr 12 Google Claims Latest Chrome is Speedier


Google last week patched nine vulnerabilities in Chrome and boosted the speed and reach of the browser’s hardware acceleration with the launch of version 18.

According to the company, Chrome 18 enables accelerated Canvas 2D on Windows and Mac machines with compatible graphics processor units (GPUs), and expands support for the WebGL 3D standard to older systems.

Canvas 2D acceleration has been part of earlier builds of Chrome, but this is the first time that Google has turned it on in a “stable” version of the browser.

Google last refreshed Chrome seven weeks ago on Feb. 8. 2012. Google generates an update to its stable channel about every six to eight weeks, a slightly more flexible schedule than rival Mozilla’s strict every-six-weeks tempo.

Three of the nine vulnerabilities patched today were rated “high,” the second-most dire ranking in Google’s threat system. Five were marked “medium” and one was tagged “low.”

Google paid $4000 in bounties to six researchers for reporting the same number of bugs, and handed another $8,000 to four investigators who uncovered flaws that were patched by Google engineers before Chrome 18 made it to its final milestone. The three remaining vulnerabilities in the nine were uncovered by Google’s own security team.

The search firm has paid more than $210,000 to outside researchers from its bug bounty and hacking challenge accounts this year. The latter, dubbed “Pwnium,” laid out $120,000 to two researchers at the CanSecWest security conference earlier this month.

Chrome 18 also included the new Adobe Flash Player 11.2, which featured patches for two critical vulnerabilities in the popular media software. Chrome is the only browser to bundle Flash Player.

Flash Player 11.2′s most prominent feature — a new background update mechanism for Windows PCs — is not applicable to the version integrated with Chrome, since the browser uses its own silent update service to deliver fixes for the oft-exploited and -repaired plug-in.

Per its usual practice, Google blocked access to its bug tracking database for the just-patched vulnerabilities to prevent outsiders from gleaning information that could be used to build exploits.

The enabling of hardware-accelerated Canvas 2D — a function within HTML5 — will speed up rendering in Web applications, including games, Google said in a blog post Wednesday.

And WebGL support has been extended to systems with older GPUs and drivers in Chrome 18, said Google, courtesy of a licensing arrangement with Canadian company TransGaming, whose SwiftShader software rasterizer kicks in on machines not able to use WebGL, such as PCs running Windows XP.

Adobe also licenses SwiftShader.

Chrome 18 users can enter “chrome://gpu” in the address bar — sans the quotation marks — to see a summary of what hardware acceleration standards their PC or Mac supports.

Chrome Stays in Third Place

Internet metrics company Net Applications said earlier this month that Chrome accounted for 18.9 percent of all browsers used in February, keeping it in third place behind Firefox (with 20.9 percent) and Microsoft’s Internet Explorer (52.8 percent).

Rival measurement company StatCounter, however, currently puts Chrome at 30.8 percent for March so far, with IE at 34.8 percent and Firefox at 25 percent.

On two days this month — both Sundays, when more people are likely to use their home computers than a work machine — StatCounter’s numbers showed Chrome’s share was higher than IE’s .

Microsoft has disputed StatCounter’s claim , arguing that the Irish analytics firm’s data is inaccurate because it doesn’t account for the sparse numbers from countries like China, and doesn’t eliminate the “pre-rendered” pages Chrome loads but that a user may never view.

Chrome 18 can be downloaded for Windows, Mac OS X and Linux from Google’s website. Users running the browser will be updated automatically through its silent service.

Gregg Keizer covers Microsoft, security issues, Apple, Web browsers and general technology breaking news for Computerworld. Follow Gregg on Twitter at @gkeizer , on Google+ or subscribe to Gregg’s RSS feed . His email address is gkeizer@computerworld.com.

See more by Gregg Keizer on Computerworld.com .

Read more about browsers in Computerworld’s Browsers Topic Center.

Article source: http://www.pcworld.com/article/252907/google_claims_latest_chrome_is_speedier.html

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31 Mar 12 Google Claims Latest Chrome is Speedier


Google last week patched nine vulnerabilities in Chrome and boosted the speed and reach of the browser’s hardware acceleration with the launch of version 18.

According to the company, Chrome 18 enables accelerated Canvas 2D on Windows and Mac machines with compatible graphics processor units (GPUs), and expands support for the WebGL 3D standard to older systems.

Canvas 2D acceleration has been part of earlier builds of Chrome, but this is the first time that Google has turned it on in a “stable” version of the browser.

Google last refreshed Chrome seven weeks ago on Feb. 8. 2012. Google generates an update to its stable channel about every six to eight weeks, a slightly more flexible schedule than rival Mozilla’s strict every-six-weeks tempo.

Three of the nine vulnerabilities patched today were rated “high,” the second-most dire ranking in Google’s threat system. Five were marked “medium” and one was tagged “low.”

Google paid $4000 in bounties to six researchers for reporting the same number of bugs, and handed another $8,000 to four investigators who uncovered flaws that were patched by Google engineers before Chrome 18 made it to its final milestone. The three remaining vulnerabilities in the nine were uncovered by Google’s own security team.

The search firm has paid more than $210,000 to outside researchers from its bug bounty and hacking challenge accounts this year. The latter, dubbed “Pwnium,” laid out $120,000 to two researchers at the CanSecWest security conference earlier this month.

Chrome 18 also included the new Adobe Flash Player 11.2, which featured patches for two critical vulnerabilities in the popular media software. Chrome is the only browser to bundle Flash Player.

Flash Player 11.2′s most prominent feature — a new background update mechanism for Windows PCs — is not applicable to the version integrated with Chrome, since the browser uses its own silent update service to deliver fixes for the oft-exploited and -repaired plug-in.

Per its usual practice, Google blocked access to its bug tracking database for the just-patched vulnerabilities to prevent outsiders from gleaning information that could be used to build exploits.

The enabling of hardware-accelerated Canvas 2D — a function within HTML5 — will speed up rendering in Web applications, including games, Google said in a blog post Wednesday.

And WebGL support has been extended to systems with older GPUs and drivers in Chrome 18, said Google, courtesy of a licensing arrangement with Canadian company TransGaming, whose SwiftShader software rasterizer kicks in on machines not able to use WebGL, such as PCs running Windows XP.

Adobe also licenses SwiftShader.

Chrome 18 users can enter “chrome://gpu” in the address bar — sans the quotation marks — to see a summary of what hardware acceleration standards their PC or Mac supports.

Chrome Stays in Third Place

Internet metrics company Net Applications said earlier this month that Chrome accounted for 18.9 percent of all browsers used in February, keeping it in third place behind Firefox (with 20.9 percent) and Microsoft’s Internet Explorer (52.8 percent).

Rival measurement company StatCounter, however, currently puts Chrome at 30.8 percent for March so far, with IE at 34.8 percent and Firefox at 25 percent.

On two days this month — both Sundays, when more people are likely to use their home computers than a work machine — StatCounter’s numbers showed Chrome’s share was higher than IE’s .

Microsoft has disputed StatCounter’s claim , arguing that the Irish analytics firm’s data is inaccurate because it doesn’t account for the sparse numbers from countries like China, and doesn’t eliminate the “pre-rendered” pages Chrome loads but that a user may never view.

Chrome 18 can be downloaded for Windows, Mac OS X and Linux from Google’s website. Users running the browser will be updated automatically through its silent service.

Gregg Keizer covers Microsoft, security issues, Apple, Web browsers and general technology breaking news for Computerworld. Follow Gregg on Twitter at @gkeizer , on Google+ or subscribe to Gregg’s RSS feed . His email address is gkeizer@computerworld.com.

See more by Gregg Keizer on Computerworld.com .

Read more about browsers in Computerworld’s Browsers Topic Center.

Article source: http://www.pcworld.com/article/252907/google_claims_latest_chrome_is_speedier.html

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30 Mar 12 Google ships Chrome 18, patches bugs and boosts hardware acceleration


Computerworld - Google yesterday patched nine vulnerabilities in Chrome and boosted the speed and reach of the browser’s hardware acceleration with the launch of version 18.

According to the company, Chrome 18 enables accelerated Canvas 2D on Windows and Mac machines with compatible graphics processor units (GPUs), and expands support for the WebGL 3D standard to older systems.

Canvas 2D acceleration has been part of earlier builds of Chrome, but this is the first time that Google has turned it on in a “stable” version of the browser.

Google last refreshed Chrome seven weeks ago on Feb. 8. 2012. Google generates an update to its stable channel about every six to eight weeks, a slightly more flexible schedule than rival Mozilla’s strict every-six-weeks tempo.

Three of the nine vulnerabilities patched today were rated “high,” the second-most dire ranking in Google’s threat system. Five were marked “medium” and one was tagged “low.”

Google paid $4,000 in bounties to six researchers for reporting the same number of bugs, and handed another $8,000 to four investigators who uncovered flaws that were patched by Google engineers before Chrome 18 made it to its final milestone. The three remaining vulnerabilities in the nine were uncovered by Google’s own security team.

The search firm has paid more than $210,000 to outside researchers from its bug bounty and hacking challenge accounts this year. The latter, dubbed “Pwnium,” laid out $120,000 to two researchers at the CanSecWest security conference earlier this month.

Chrome 18 also included the new Adobe Flash Player 11.2, which featured patches for two critical vulnerabilities in the popular media software. Chrome is the only browser to bundle Flash Player.

Flash Player 11.2′s most prominent feature — a new background update mechanism for Windows PCs — is not applicable to the version integrated with Chrome, since the browser uses its own silent update service to deliver fixes for the oft-exploited and -repaired plug-in.

Per its usual practice, Google blocked access to its bug tracking database for the just-patched vulnerabilities to prevent outsiders from gleaning information that could be used to build exploits.

The enabling of hardware-accelerated Canvas 2D — a function within HTML5 — will speed up rendering in Web applications, including games, Google said in a blog post Wednesday.

And WebGL support has been extended to systems with older GPUs and drivers in Chrome 18, said Google, courtesy of a licensing arrangement with Canadian company TransGaming, whose SwiftShader software rasterizer kicks in on machines not able to use WebGL, such as PCs running Windows XP.

Adobe also licenses SwiftShader.

Chrome 18 users can enter “chrome://gpu” in the address bar — sans the quotation marks — to see a summary of what hardware acceleration standards their PC or Mac supports.

Internet metrics company Net Applications said earlier this month that Chrome accounted for 18.9% of all browsers used in February, keeping it in third place behind Firefox (with 20.9%) and Microsoft’s Internet Explorer (52.8%).

Rival measurement company StatCounter, however, currently puts Chrome at 30.8% for March so far, with IE at 34.8% and Firefox at 25%.

On two days this month — both Sundays, when more people are likely to use their home computers than a work machine — StatCounter’s numbers showed Chrome’s share was higher than IE’s.

Microsoft has disputed StatCounter’s claim, arguing that the Irish analytics firm’s data is inaccurate because it doesn’t account for the sparse numbers from countries like China, and doesn’t eliminate the “pre-rendered” pages Chrome loads but that a user may never view.

Chrome 18 can be downloaded for Windows, Mac OS X and Linux from Google’s website. Users running the browser will be updated automatically through its silent service.

covers Microsoft, security issues, Apple, Web browsers and general technology breaking news for Computerworld. Follow Gregg on Twitter at Twitter @gkeizer, on Google+ or subscribe to Gregg’s RSS feed Keizer RSS. His email address is gkeizer@computerworld.com.

See more by Gregg Keizer on Computerworld.com.

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Read more about Browsers in Computerworld’s Browsers Topic Center.

Article source: http://www.computerworld.com/s/article/9225680/Google_ships_Chrome_18_patches_bugs_and_boosts_hardware_acceleration

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28 Mar 12 Chrome Web Store hit by Facebook hijacking extensions


Faithful Geek readers who surf with Google Chrome wouldn’t be fooled by the extension listed above. But  the fact that it’s pretending to be Adobe Flash Player coupled with the fact that it’s hiding out in the official Chrome Web Store is more than enough to trick some users — about a thousand so far.

Security researchers at Kaspersky Labs spotted this wave of malicious extensions in Brazil, where Chrome has become the most popular web browser in the country. Fraudsters took that into account when hatching their scheme, which involves selling Facebook likes to unscrupulous types who want to give their brands a boost and don’t care to play by the rules. The going rate is about $27 for 1,000 likes.

To push their cash-for-likes system, the people behind these extensions are sneakily advertising them on Facebook. As is the case with a lot of social imaging malware, the ads claim to offer users a way to re-color their profiles or track who’s looking at them — or even to remove the “virus” that’s infecting their profiles. Once installed, the extensions begin spamming likes and posting messages to walls enticing other users to download.

As long as you’re paying attention, you’re not likely to get caught in a snare like this. If you’re after a Facebook profile customizer, a Chrome extension that appears to be Flash Player obviously isn’t what you were looking for and you should skip installing it. That goes double since you’re using Chrome, which already has its own built-in Flash Player anyway.

Malicious extensions in the Chrome Web Store aren’t a new thing, but this activity in Brazil shows that the bad guys are hatching more elaborate plots and employing techniques similar to those used by Android Market/Google Play malware. Guess it’s time for Google to turn Bouncer loose on the Web Store, too.

More at Kaspersky


Article source: http://www.geek.com/articles/news/chrome-web-store-hit-by-facebook-hijacking-extensions-20120327/

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26 Mar 12 Chrome extensions malware hijacks Facebook profiles


Kaspersky Lab has found malware-laden Chrome extensions, along with a criminal gang playing cat and mouse with Google by releasing several variations of its wares.

The attacks manifest as suggestions to download Facebook apps. Those apps are, alas, not real. Instead they are malware and, in one case, a malware-laden Chrome extension hosted in Google’s very own Chrome Web Store.

The malware pretends to be a Flash Player installer but instead downloads a Trojan which writes messages to a victim’s Facebook profile and automatically Likes certain pages.

The former activity contains an alluring message suggesting your Friends download the same malware. The auto-Liking behaviour is part of a pay-per-Like scheme that helps the criminals to cash in.

Variations on this attack have been around for a few weeks now, Kaspersky says, but is so far largely confined to Brazil and other Portuguese-speaking nations.

Google is pulling the malware as fast as the criminals can sneak new variants into the Chrome Web Store.

Researcher Fabio Assolini suggests: “Be careful when using Facebook. And think twice before installing a Google Chrome extension.” ®

Article source: http://www.theregister.co.uk/2012/03/25/chrome_web_store_malware_hijacks_facebook_profiles/

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